Downhill Extreme Development Blog

Behind the Wheel Part 3

Last week’s ‘Behind The Wheel’ took a look at some of the creative types responsible for the design, look and feel of our upcoming longboarding game Downhill Xtreme 2. This week we are talking to Nick Dent, Distinctive’s Creative Director and Andrew Pritchard, 3D Artist who give us more info

Behind the Wheel Part 2

Last week we kicked off our ‘Behind the Wheel’ series which gave you a behind the scenes look into the development of our latest and greatest downhill longboarding game, Downhill Xtreme 2. This week we focus on all things art and design with Nick R, Neil and Dean! Nick Renkel

Behind the Wheel Part 1

With the development of Downhill Xtreme 2 in full swing, we thought we’d give you a little behind the scenes insight on the development, progress and the cogs in the DHX2 Machine. This week we will introduce Nigel, Distinctive’s MD and Tom, Producer for DHX2. Nigel Little, MD of Distinctive

Location, Location, Location

When you think of downhill longboarding, do you think of the stunning landscape of the Golden Coast? The rapid, leafy green of Brazil? Maybe Europe? Australia?! With the sport continuously growing in global popularity, it’s been a tough call not only to pick our starting location for Downhill Xtreme 2,

Character Creation!

We are currently in the midst of creating our in game characters for Downhill Xtreme 2 (as you can see early work in progress!), what do you think is for character creation? What would you like to see? .(JavaScript must be enabled to view this email address)/*= 0)out += unescape(l[i].replace(/^\s\s*/,